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201. [RMR] Vagabond - in Ships and Modules [original thread]
Originally by: zoturi stabs or nanos then? Really depends on what you plan to engage, and who you plan to engage. -=-
- by Sky Hunter - at 2006.02.10 21:12:00
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202. [RMR] Vagabond - in Ships and Modules [original thread]
Edited by: Sky Hunter on 10/02/2006 20:23:37 Originally by: Famine Aligher'ri Originally by: Sky Hunter Cap booster idea isnt good also because it uses cargo to fit booster charges. For a long op vaga need pretty much ammo to ...
- by Sky Hunter - at 2006.02.10 20:23:00
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203. Instas - Removal Imminent? - in Issues, Workarounds & Localization [original thread]
'visit count bonus' would be really easy to get, so i dont think its good idea. just come after dt and jump 20 times back in forth in an inty with nanos/mwd in the system that is usually camped. as for safespot removing, well then cov ops will b...
- by Sky Hunter - at 2006.02.10 19:40:00
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204. [RMR] Vagabond - in Ships and Modules [original thread]
Cap booster idea isnt good also because it uses cargo to fit booster charges. For a long op vaga need pretty much ammo to pack, so it wont get stuck in middle of nowhere with last clip left and no dockable stns in radius of 20 jumps. Also it need...
- by Sky Hunter - at 2006.02.10 16:33:00
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205. [Auction]Domination 30km Warp Disruptor + 2 Low Grade Halo Implants - in Sell Orders [original thread]
55 for disruptor -=-
- by Sky Hunter - at 2006.02.10 16:27:00
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206. Gist C-Type Large Shield Booster & True Sansha Warp Disrupter - in Sell Orders [original thread]
If auction still has a go i offer 75mil for booster. -=-
- by Sky Hunter - at 2006.02.09 23:11:00
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207. Pith and Dread Guristas items - in Sell Orders [original thread]
Cap usage on item 1 please... -=-
- by Sky Hunter - at 2006.02.09 22:57:00
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208. [RMR] Vagabond - in Ships and Modules [original thread]
Originally by: BlackDog Rackh'am Don't blame the module, blame the abuse signed, same goes to any other module id say even... -=-
- by Sky Hunter - at 2006.02.09 22:56:00
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209. [RMR] Vagabond - in Ships and Modules [original thread]
imo Large Booster is so much cap eating... -=-
- by Sky Hunter - at 2006.02.09 15:56:00
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210. Heavy Nosferatus...the pain. - in Ships and Modules [original thread]
Edited by: Sky Hunter on 09/02/2006 15:53:35 Originally by: jukriamrr Originally by: dabster If nos gets nerfed against small ships it better come together with something that makes it impossible for a 50k t1 frig to scramble a...
- by Sky Hunter - at 2006.02.09 15:53:00
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211. Instas - Removal Imminent? - in Issues, Workarounds & Localization [original thread]
Removal of instas in my opinion will completly monopolize 0.0 space to the ones who can bring more people over the clock. In particular, revery 0.0 region got entrance point. So whoever can put a camp on each of them will be on 'king of t3h castle...
- by Sky Hunter - at 2006.02.09 14:35:00
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212. Gist C-Type Large Shield Booster & True Sansha Warp Disrupter - in Sell Orders [original thread]
100mil for shield 35mil for disruptor -=-
- by Sky Hunter - at 2006.02.08 20:04:00
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213. Heavy Nosferatus...the pain. - in Ships and Modules [original thread]
Originally by: Xune Edited by: Xune on 08/02/2006 19:03:28 I fly most of the time Hac¦s.. and tbh when a bs pilot jut use 1 or 2 nosses you can still siurvive/kill him. at least of you know what you do and "waste" 1 highslot for a me...
- by Sky Hunter - at 2006.02.08 19:43:00
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214. Assault battleships ? - in Ships and Modules [original thread]
They wont be out prolly until 2007. Kali will prolly have Tier 3 BS wich are like destoyers for frig class. I.e. more firepower, more hp, but less agility and less speed. -=-
- by Sky Hunter - at 2006.02.08 19:30:00
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215. Heavy Nosferatus...the pain. - in Ships and Modules [original thread]
Originally by: Jenny Spitfire Originally by: Sky Hunter Dont put words into my mouth please. If it was unclear ill explain, i meant that HACs cant be compared exactly to cruisers since HAC got its own class, got its own good side...
- by Sky Hunter - at 2006.02.08 18:00:00
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216. Heavy Nosferatus...the pain. - in Ships and Modules [original thread]
Originally by: Admiral IceBlock Yes i agree here, but sometimes you also get to fly solo.. I dont have a prob with engaging limitations for HAC to take on nosfs BS. But noone flies constantly in gangs. I.e. every pvp pilot has some time th...
- by Sky Hunter - at 2006.02.08 17:21:00
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217. Heavy Nosferatus...the pain. - in Ships and Modules [original thread]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 08/02/2006 17:01:49 Originally by: Sky Hunter 2 HACs kill BS now even with nosfs yes. Im really sick of people reading first 2 posts and then goin to reply without ev...
- by Sky Hunter - at 2006.02.08 17:14:00
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218. EVE huge CPU drain - in Issues, Workarounds & Localization [original thread]
reinstall wont help right? -=-
- by Sky Hunter - at 2006.02.08 16:59:00
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219. Heavy Nosferatus...the pain. - in Ships and Modules [original thread]
Originally by: Iberi Current system is good. Smth like this: BS kills HAC 100%. 2 HACs may kill BS sometimes. 3 HACS kill BS almost 100%. What problems? If nosfs will be nerfed, than situation will be changed to BS may kill HAC sometime...
- by Sky Hunter - at 2006.02.08 16:55:00
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220. Heavy Nosferatus...the pain. - in Ships and Modules [original thread]
Originally by: Admiral IceBlock Originally by: Sky Hunter Edited by: Sky Hunter on 08/02/2006 12:59:36 Originally by: Admiral IceBlock ... and for those whining that heavy nos is too useful? omfg you deserve to die. "da...
- by Sky Hunter - at 2006.02.08 15:34:00
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